I like to make tiny movies.

The cult of film sucks. Personally, I see very little difference between digital video and film. Like when people say that vinyl records have a warmer sound than CDs, I don't really know if their tastes are more refined than mine or whether they're full of shit. When projects get scuttled waiting for the funding they need to shoot on film, sometimes I feel like people are using it as an excuse to avoid jumping in.

In some ways, people who have gone to school for film are almost at a disadvantage, having invested in the mythology of film and its massive machinery. Everyone else just digs on movies — and we all have an intuitive understanding of what looks "right" from years of watching the stuff. We even have a vocabulary lying dormant in our brains: we know our long shots from our close-ups.

Not that my tiny movies are that great. But one completed short is better than a thousand feature films that don't get made.

A video travelogue of my time as a Canadian tourist in Liberty City, the setting for video game Grand Theft Auto 3.

 


On my last tour across the States, I asked people to tell me about a dress-up experience that was interesting to them.

 


"It had been months since I last licked a stranger..." I used footage from an analog camcorder on this minimalist movie.

A seven-minute short I wrote and directed about two friends and their unusual way of relating to one other.

 


My text-adventure video game. Can you collect enough punk points to escape the suburbs? Zork fans of old will dig this.

 

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